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Huldra

This is a project I completed in my spare time over the summer in the few hours I wasn’t working. It was sculpted in ZBrush, retopoed in Modo, rigged and posed in Maya and finally rendered in modo. My goal was to make something beautiful and appealing mixed with something foul and cynical.
The character is based on Norwegian and Nordic folk-lore. She's described as a beautiful, yet mysterious woman roaming the forest.

I hope you like it :)

More images here
http://henningsanden.com/2014/08/29/huldra-%EF%BB%BF%EF%BB%BF/

Video of the character.